Pi3D addon "SpreadIt" Shader Demo 2 – Video

Posted: Published on February 28th, 2013

This post was added by Dr P. Richardson




Pi3D addon "SpreadIt" Shader Demo 2
Next demo. This video shows the new dynamic shaders if transfered from the ShaderToy demo. The first part of the video shows the "fullscreen" shaders. After a while, I found out, how to change the shaders that they work like "real" shaders (eg when a object is rotated, the surface modelled by the shader must also rotate.) If someone is interrested I #39;ve published the sources here: code.google.com This is a "under development" code. The shaders I used in the video can be found here: code.google.com (Don #39;t be confused of the naming in the video, I used some names wrong...., sorry) Best parts in the second part of the video Here,sa full list of all scenes: 0:00 the twist, different setups and textures 2:07 first testrun of deform (the fullscreen version) 2:31 deform in a washing maschine 3:03 defrom (wash the raspberry logo) 3:34 new deform setup with the raspberry logo (My wife called it fireworks) 4:10 same with coffee as texture (looks more than a solar fire) 4:33 shader twist, with sphere and coffee texture 4:50 solar fire fullscreen (shader deform) 5:51 raspi firework fullscreen (shader deform) 7:36 dyn radial blur, (has performance problems) 8:00 dyn radial blur2, only with one iteration, blur is gone, but a funny washing maschine effect is visible 🙂 8:27 Monijori Fullscreen with performance problems 9:02 Circular Spread using the twist2 shader (the star, with minor changes) dyn_deform in background 9:46 Spheres and Quad all with dyn_deform2 11:34 The same setup ...

By: elohess2

The rest is here:
Pi3D addon "SpreadIt" Shader Demo 2 - Video

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